In very, very few RPs are you required to immediately feel an emotion. So, when you start an RP, your character is feeling one thing:
"Joe strolls along the street. His eyes slide easily from one thing to another. The gorgeous Los Angelos sunset sends a warm, pleasant chill down his back."
From this, you know that my character is relaxed. Then the RP progresses from there, and each thing that happens serves 2 purposes:
1. My character feels an immediate reaction.
2. My character has a foreshadowed reaction.
Thusly, by the time you actually *get* to the point where you have to emote a strong emotion, it's clearly entailed and understood by all.
Furthermore, if you don't want to go that indepth, you can also just emote something a bit more realistic than, "emote widens her eyes in fear...." Yawn.
IRL, I don't widen my eyes when I'm fearful; my hearts beats, I flex my fingers, I begin to push back my cuticles, and my breathing is overly controlled. These things and more can tell another RPer how you are feeling without it being flagrantly obvious.
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