Re: The Art of Seach - Categorization of MU*s
I don't know what MSSP means, but from a user's point of view, if I was looking up muds in a search directory, I wouldn't be caring how many players there are on average. I would care how many players there are on average, *during the time I want to play.*
Because, if there are 80 players on average, and these 80 players play on average between midnite and 9am EST, then I won't be playing that game. Because, I will be the only player, on average, playing during my usual play time - which is some time OTHER than between midnite and 9am EST.
Again, this is why it's so difficult to categorize muds. I would -need- to rule out games where I'd be the only player during the times *I* normally play, regardless of the size of the playerbase. I don't use mud searches currently, and never have, for this reason. Because I can't filter what I -don't- want, I can only include what I -do- want. And that just takes way too long to narrow down my choices.
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