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Old 04-29-2010, 11:47 PM   #13
silvarilon
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Join Date: Dec 2009
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Re: Turn based combat ideas?

True. If nothing happens to a link-dead PC that couldn't happen to a "live" PC then there's no incentive to drop link. If your PC will just try to flee, you can already achieve that by using the "flee" option. So it does solve that problem.

Exactly. Players will already self-select for the games with the right amount of tactical choices for their preferences.
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