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Old 04-21-2005, 08:18 PM   #2
Ilkidarios
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Join Date: Dec 2004
Name: Lamont
Location: Tallahassee, Florida
Posts: 436
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I like detailed descriptions, but I write for a living.  I think that long descriptions are for books, though.  When I play MUDs, I don't like to read long descriptions to find something I am looking for.  I like IRE's systems in which they have the basic objects and you can look at them for further detail.  However, I do not like their systems because it has many objects in the description that are not physically there.
             So in summary, I believe that a MUD should have a basic outline with more detail when one wishes to "look" at the object.  This means that when looking for a specific object, I wouldn't have to sift through a giant mound of text in the room, I would have a basic list of objects with which I could pinpoint the exact thing I was looking for.
I think what I want is there to be the basic outline of the object, such as "clay pot" instead of "clay pot with a motiff of a bull on it sitting on a table on the west side of the room", while I like to be able to visualize a MUD environment somewhat, I do not have all day to sit around looking for something.
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