Thread: Fall Back areas
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Old 05-24-2002, 08:53 AM   #10
Tavish
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Thats what I go back and work on when the area(s) I am working on come to a screeching halt. Taking a mob I have reset in 5 different places and making a couple of different versions of it to add a little variation. It is usually easier for me to come up with 10 different types of citizens than it is for me to think of 50 different ways to describe a road or a forest (which are two of the areas I am currently bogged down with).

The same with objects like weapons and armor. Giving the city guards different variations of of equipment with basically the same stats may not accomplish alot, but adds little touches and sometimes leads me to a brainstorming idea for the area I am having problems with.
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