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Old 08-17-2010, 03:56 PM   #2
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
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Re: Looking for a certain type of MUD

perfectly matches your five criteria:
You mentioned wanting a mud that you can "play for 10-15 mins at a time", and God Wars II really is perfect for that. There is no eating or drinking, no corpse recovery, no reliance on other players, and you can't really get lost or lose anything. If you need to leave, you just leave - and the "boost" system, which was designed to discourage botting, strongly rewards casual play.

However, God Wars II is definitely not "a very simple MUD". It offers extensive documentation, hints, and a "what" command that you can type at any time, which tells you what you should be doing next...but the game is often noted for its complexity. So it may not be what you're looking for.

Two other factors which are dealbreakers for many players: The focus of the mud is combat - and most of the gameplay (including the quests and minigames) is unashamedly built around that vision. The mud is also roomless, using coordinate-based movement - this is an essential part of the combat system, but if you're an old-school mudder you may find it too wierd to handle.

However if you fancy giving it a go...

Address: godwars2.org 3000
Website:

If you do try it out, I suggest choosing "quickstart" in creation, and don't be shy about using the "what" command. You may also want to choose the class if you hang around long enough to class, as it's specifically designed to be easy to play.
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