Does historical have to mean that it's completely in line with history, that all the food in a MUD is grown by real players who chose to play as farmers, or that massive-scale battles last a number of hours with most of the players losing days of playing time as their perma-death characters are cut down in mere seconds?
I personally don't think so. I think it's possible to make a historical game that is fun to play, and while not accurate to the T with real history, it could be pretty close.
I think that would still deserve the label historical. Because you can have a "historical game" as much as you can have a "historical fiction". Both would be oxymorons if the word "historical" meant that it was completely accurate.
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