Thread: Dynamic Content
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Old 06-06-2005, 10:37 PM   #3
Angie
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Join Date: Dec 2003
Location: Prague
Home MUD: God Wars II
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On Midnight Sun, we generate quite a lot of the webpage content dynamically. The most obvious are the who list, fingering players, toplists and help files. A lot of people use the webpage to read the ingame message boards and their mudmail, although the boards system is a bit outdated. Some ingame resources, such as books of player lore, the newbie book or the newspaper are accessible through the web as well, the questbook reflects which quests the player has solved and which not (if they're logged into the webpage). Things like the list of areas are generated dynamically too.

On the immortal side, we have a web interface that lets us control and manipulate bug/typo/idea reports, and an older interface for pruning error logs, which are both nice additions. The coding documentation on the page is dynamic as well...

Can't say we would have run into anything that doesn't work - as long as it works in game, it works for the webpage as well, but of course Armageddon as an RPI mud may have different policy and criteria as to what is desirable.
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