Re: From MUDs to MUSHes: FAQs, etc for the players
Neither you, nor Delerak, nor anyone else, get to decide exactly what roleplaying is. There's a huge variety of approaches. What about published campaigns for table-top games that lay out a lot of details of what will happen? What of MUSHes that work with canon material and play out some known scenes? Neither of these scenarios impy that everything each player does is fixed and pre-determined, even if some of the elements will be.
I would not ignore someone with a contrasting viewpoint who was expressing it a bit more politely. Someone who constantly puts off my viewpoint as worthless or wrong I don't see a need to have a discussion with when it is turning an otherwise interesting and enjoyable discussing into something less pleasant.
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