From a writing perspective, of course it is - you enter a command, and the mud informs you what happens. If I type 'look', then that means I want my character to look around - I then expect to see whatever he saw.
As Burr points out, that has nothing to do with the use of 'you', but instead with the style of writing.
What?! Why should the player decide what they see? Do you get to choose what you see in real life when you look out the window? When playing a pen&paper RPG, does the GM tell you "You see...." or does s/he ask you "What would your character like to see when s/he looks around"?
And has absolutely nothing to do with the use of 'you'.
Which is another issue entirely - and one which dynamicd descriptions can support.
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