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Old 06-16-2013, 11:01 AM   #2
Juason
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Join Date: Aug 2007
Location: Austin, TX
Home MUD: Dragonrealms
Posts: 31
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Re: Roleplaying to stats?

Player stats can certainly add a level of depth to your roleplay. But good judgement is required so ensure it is a positive experience for everyone involved. There are other ways to roleplay having a low wisdom or intelligence, for example.

Lacking the insight to identify a challenge that is too difficult for you, which results in your foolish death during an invasion or quest. The first time this happens it speaks to your character - but keep doing it and it gets annoying.

Lacking the wisdom to use powerful magic items... safetly. This can be a handicap for you, but upon explaining why you just can't bring yourself to activate the energy blast wand or holy sword is unlikely to upset anyone, but it will make your gameplay experience different.

High intelligence can be roleplayed in various ways. From an extreme sense of morality, to overthinking and overanalyzing every situation (fits well with low wisdom), to trying to optimize every combat scenario. And low mentals can simply mean you act more like a kid and ask more questions than normal. Just tone it down so you don't annoy people.

I'd also argue that physical stats can have a substantial impact on your roleplay if you let them and if the games' mechanics support it. The weapon types you use, the messaging you use when moving, how often you get "sick" in game, how much you can drink, or sleep, etc. All tied to your physical stats and you can choose to bring up their effects on you in conversations.

Hope that gives you some ideas!
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