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Old 02-18-2005, 09:34 PM   #5
Avasyu
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Join Date: May 2004
Name: Jeremy
Location: Bellingham, WA
Home MUD: http://www.ironrealms.com
Posts: 97
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It would be a daunting task to code a reaction to every possible player skill in a game as complex as Achaea, with a bazillion skills and thousands of different combinations, mobs would either be too easy to kill, to hard to kill, and some poor innocent coder would be spending his entire life constantly tweaking every possible reaction a mob could have from a player attack, defense, movement, etc.

It is nearly impossible for the hardcore PvP players to keep up with player attacks, let alone coding a system that would make all the mobs in the game react in a beliveable way. Not to mention unique way, in order to keep 'bashing' unpredictable.

Personally I think it would totally rock, but in 'reality' coding anything beyond a basic system is a massive task.
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