View Single Post
Old 08-11-2006, 07:10 PM   #3
cratylus
Banned
 
Join Date: Feb 2006
Posts: 153
cratylus is an unknown quantity at this point
I'm a fan of obligatory questing.

The mud I used to play on had many quests with varying points
depending on difficulty. If you solved a simple quest, you got
a few quest points. Solve a major one, and you get much qp.

The "obligatory" part was that you ccould not advance levels
without sufficient quest points. Your abilities were limited by
your level, and your level was limited by the amount of
at-keyboard, actual playing you did. Sure, people would cheat and
give away quest info, but scripting a quest would be
a monstrous task so difficult you might as well just do it
the old fashioned way and *earn* the qp.

If you want to stop a behavior, take away the reward. If a
country is *seriously* against illegal immigration, then they
should make hiring an illegal immigrant a felony. This makes
it unprofitable for everyone involved in the activity. If you
want to stop botters, make it unprofitable to bot. Make
advancement dependent on activities that require human
intelligence.

My opinion is that bots aren't bad. If people want to bot,
and that's how they have fun, who am I to tell them they're
wrong? To me it's like telling someone how to drive the
car you built. Unless it's causing harm to other people, it's
not really my business. So long as they aren't increasing their
PK ability, or lagging my mud, or depriving others of
fun, I don't care much.

-Crat
cratylus is offline   Reply With Quote