Thread: The First Five
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Old 02-26-2012, 12:20 PM   #7
Ghostcat
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Join Date: Mar 2010
Home MUD: Unwritten Legends
Posts: 135
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Re: The First Five

Things that will keep me playing:
A well described world (None of that 'Broadsword; a broadsword')
Fleshed out help files
Lore that I can at least get a basic grasp of fairly quickly
Maps of routes between commonly traveled areas, at least
Nonstandard (D&D etc) races
Crafting
Communication channels
Clothing, not just armor
A full, but skip-able tutorial

Things that turn me off:
D&D default races
Classes/Professions controlled by players
Rainbow text
Not being allowed to give/receive IC advice
Being PvP'd within a short time of creation
Excessive PvP in general


I'll edit if I think of more
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