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Old 05-30-2014, 04:37 PM   #3
plamzi
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Join Date: Nov 2009
Home MUD: bedlam.mudportal.com:9000
Home MUD: www.mudportal.com
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Re: Should I make a MUD?

As usual, I am in agreement with HK. If you do it, it would have to be about the kinds of cool things you can do in a MUD that you can't feasibly do in any other indie game, the kinds that make you happy and proud, and maybe even a little dizzy.

But if you're like me and you need players to validate your work completely, then I think you will not be completely satisfied with "just another MUD." I tried to kill two birds with one stone, a game with a graphical mobile app that is also playable in pure text, but it's hard work. You could just spin off a MUD from your current project and try to do both. I currently take turns between working on my "hybrid" game as well as on a project that is more visual, but much simpler.

You can have the best of both worlds, just don't set yourself any deadlines
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