The world of ghosts would be cool. Varying "strengths" of ghosts would be cool too.
The strength of the ghost could be based on "Will" (which could be a new stat or a derivation of existing stats). Also giving players "Will" would allow them the chance to resist the possession (if players can be possessed, if players exist that are not ghosts).
What would be a ghosts motivation or goal?
There should be many ways to answer that question which allows for many ways for ghostly "players" to advance.
Neranz Laverani, Seeker of Knowledge
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