Thread: True World
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Old 07-31-2002, 08:46 PM   #7
Alexander Tau
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Join Date: Apr 2002
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I am beginning to see where you are going with this Burr, but I think a little more concrete data would be helpful.

A couple things to consider is that limits and consequences define much of our behavior. If it takes zero time to get anywhere then things like terrain are not very important.

The first kind of game that springs to mind based on what you are saying would be a sort of nethack/people gathering sort of thing. The map would be servers and other points of power on the net, and players would try to take control of as much as possible. You could mix a sort of politics into it by having people gain strength based on the number of people in their group.

But perhaps you have another type of idea in mind?

A.T
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