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Old 01-10-2006, 10:18 AM   #16
The_Disciple
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Join Date: Sep 2002
Posts: 113
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Honestly, I'm surprised at the resistance to the idea of differentiating commercial games.

You can't give a copy of Linux away to Joe Sixpack Home Computer User. (Although you could, because it's totally free.) Cable TV has made a ton of money highlighting all its advantages over free TV. ####, bottled water is a huge industry even though tap water is damn near free.

Consumers don't mind paying for quality. Were I running a commercial game, my angle would be, in essence, to portray my game as the clear choice of people who were serious about quality entertainment and all the free games as the laughable products of crackheaded hobbyists who would almost certainly go rogue and take up windsurfing instead of mudding at any time. The choice to instead try to hide among the hobbyist muds is baffling to me.
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