Re: Reaching out beyond text MUDs
In response to the OP, I recently posted my thoughts at WGfriends, and...
To sum it up, I wouldn't have ever discovered the world of muds if it wasn't through a famous, populated, graphic-client-enriched mud, which is Achaea.
The nicely designed, colorful client helped to balance the influx of text without overwhelming me. But it still took me a few months to dedicate myself to the game. I kept coming back, getting repulsed, and coming back again with greater determination.
Even though I no longer play Achaea, for me it was a gateway, a gentle teacher, and an enlightening messenger.
Perhaps you could use this information to bring in more players from the netherworld?
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