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Old 01-11-2004, 01:57 PM   #5
GenmaC
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Join Date: May 2002
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Yeah, but you get a lot less hangups when a player runs a lengthy command. It's good practice to use multi-threading for time consuming commands, which many Diku based MUDs do not.

Just making a comment from the professional coding aspect, is all. I've played plenty of fun MUDs that don't use multi-threading.
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