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Old 12-23-2008, 05:35 PM   #4
6Dragons
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Join Date: Sep 2007
Home MUD: telnet://6dragons.org:4000/
Posts: 36
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Re: The first hurdle of opening.

Creating a mud, is not something you should do without a very extensive plan.

I know that people often just wing it, and many fail, and a few learn how to start successfully the next time.

First off, I would suggest you look around at the 1500+ muds out there and
find out if any of those is a mud that I like enough to either play there, or
apply to be Staff and help out.

The reason I say that is not to stop anyone's dreams of having your own mud,
but because when you make a mud....

It is often not realized that you are creating an entire world. This world you create
takes years to do, before it is even close to being enjoyable by players.

One of the problems mud players find today is there are so many muds created and
listed that are startup muds. Meaning the world is an incomplete world, and the
mud is nowhere near finished. They have a hard time finding quality muds to play.

If you do wish to make your mud, then as I said plan the whole thing out in detail
before you take the plunge.

Good Luck,

Vladaar

Last edited by 6Dragons : 12-23-2008 at 05:43 PM.
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