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Old 04-12-2011, 10:49 PM   #7
Newworlds
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Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,425
Newworlds will become famous soon enoughNewworlds will become famous soon enough
Re: Two people looking for a Game

Hi there Iza,
I'll try to give you some responses and reasons why to try New Worlds Ateraan.
While definately not a MUSH, NWA is intensively roleplay enforced in a way that is both exciting and enjoyable, without the fear of roleplay elitists. Meaning that the strong backstory (the game is based on a book) and the political, social, and religious system give it an epic feel and look.

You will find all of these aspects in NWA. Tactics, Combat, Skill Development, and intense PVP, while also carrying the full gambit of social interaction, political intrique, and religious decorum.

You will find resurrection and permadeath in NWA, however, permadeath is rare if you start in the North and for full good roleplay reasons. I would advise both of you starting together in the North for your first characters to get a full feel for the interaction in the game.

That's what we are.

You have the creation system and a whole gambit of choices with your direction through your roleplay style and the choices you make to influence how others perceive you.

NWA is high end epic fantasy.

You have both personal cottages, houses, mansions, even castles that your character can buy. You can also rent tents, cottages and inns for private use. There are clans with clan halls and private rooms. And....the best shipping in the world. You can own a small skiff for fishing, to a yacht and deep sea fish, to a sloop for whaling, or a large war galley with multiple powerful weapons for battling others or pirates on the high seas and to get you to a multitude of islands.

You will have over 100 constantly. Normally 150 to 200 in the evenings.

Yes, yes and yes. You must be 18+ to play here. The plots are deep and incredible and the politics fearce. However, your enjoyment will be based on your involvement.

There are standard built in emotes, with personally creatable pmotes, omotes, rstatus, ostatus, and other ways to show your position and character. It is significantly different than the complex system of Armegeddon, but most roleplayers on NWA wioll argue the system is much better for the environment you are in. While it is possible to pose for with a long emote or interact with long poses, when you are in a room of 80 players (like at the tournament last Sunday), such things are impossible and improbable.
NWA can be fast paced in some areas and slow down to be more articulate in others. The beauty is the ability to have both.

NWA has two major continents with two cities to start in. Numerous other nations and cities with oceans, islands, mountains, caves, and so many secrets you will never find them all.

NWA has two guilds specifically built for roleplay and crafting. One is the Merchants who run alot of the economy in the Kingdom (one area you can start). But this doesn't limit you to your own ability to fish, crab, whale, hunt, farm, etc. Be aware though, most crafting is done by these two guilds which make the game that much more consistant as these guilds require quality tests in creation to get in.

Definately.

Yes, however pking a character requires a roleplay reason and background. We don't have morons running around killing another player just because they can. You must have roleplay involvement and reasons. Just tonight a player had an indepth roleplayed pk that is turning half the game into a gambit of excitement.

There are many ways to do this including a religion of darkness. Many roleplay evil and many good, and everything in between. There are groups for all of this.
I truly hope you and your friend give the game a try. And please start in the North and ask for a tour when you finish creation. You will get much more out of it as one or two players will take you around in a roleplaying way to show you the city you start in.
We'll be waiting for you, Good Luck!
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