Re: What turns people from RP?
Well you could (rightly) argue that all muds have to provide the right environment for their target audience, regardless of how broad or narrow that audience might be - in fact I'd argue that knowing your audience is one of the most important aspects of mud design. Catering to more than one style of player may require extra care, but that doesn't mean it can't be done; personally I'd be interested to see a .
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