Re: LFM: skill-based game with RP
It's unreasonable to expect a real person or group of people to be DMs 24/7, and that's not what I'm looking for either. I'd like the sort of role play where the DM runs periodic events, and between events the PCs have to deal with whatever the problem is. Maybe over the course of the event period the PCs are coordinating their efforts, making preparations, reconciling differences with enemies so everyone can focus on the real problem, and so forth.
If RP just gets into a pattern of who's two-timing who, who is making out with who in what public place, or so-and-so controls the city guards and can make life miserable for the people he doesn't like, that's where I lose interest.
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