Wow, I *really* like these examples.
We have problems with this, due to the ever-popular 'balance' issue. Characters that are 'balanced' vs. the mobs at comparable levels are not 'balanced' in PK.
Some of this balance issue has been addressed by tweaking items found in the world, so that they will work to counteract specific guilds' defenses or 'over-strengths'.
(I know this was semi-off topic, but I wanted to chime in. So many great answers in this thread! Rock on, y'all! )
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