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Old 10-12-2004, 12:00 AM   #14
Rhuarc
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Join Date: Jul 2003
Posts: 50
Rhuarc is on a distinguished road
Being a huge Wheel of Time fan, this was one of the driving reasons why I decided to start -- I was sick and tired of encountering 'drow elves' and levelling my Gaidin in ####...

That said, and speaking from the standpoint of an implementor of a MUD that has stuck very closely to the books (and managed to stay open these last 8 years) -- Doing so has been costly. While our MUD has one of the truest renditions of the world of the Wheel of Time, our player base has remained rather constant over the years. We stay at or around an average of 9-14 players online at any given time.

Making the decision to stay true to your theme is a continous process -- you will often times second guess your decision and weigh your player base against it. How your mud turns out in the end will be a testament to your commitment to theme and story. Your player numbers may suffer in the end, but will your player base thank you for it?

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Rhuarc
<a href=" target="_blank">Tarmon Gaidon</a>

"The Truth is out there, I just haven't compiled it yet."
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