Re: iPhone MUD Client
Sounds great Garret, not sure you need a Mac to test them though? I know of people that use iPhones and sync with their Win machines (via iTunes I think?). Personally, I know I'd use my iPhone to mud here and there, so yeah that'd be cool. As far as a Gui, find the dimensions and I can shop up a concept to bounce around.
I know that you can send info to the client via telnet subnegotiation, so you could have standardized 'add this to allow for health/mana' meters, Perhaps just make the main window larger if it doesn't receive that info.
I'm actually looking at making a 'cell mode' for my own game with brief combat (with regards to amount of text sent).
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