Re: Advanced AI in MUDs
GW2: That's very interesting.
Some of the most impressive (if impractical) "AI" implementations I've ever
witnessed, aside from the highly inaccessible IBM technologies, was from some
of those chat-type bots. I'm not sure if anything similar has ever been
implemented in a MUD before. Maybe something like this could be useful for
NPCs that assign quests or give out information, answer help questions, etc.
Though, even the better chat bots seem to occasionally respond with something
unusual or downright bizarre, perhaps they've improved some. Or maybe
responses could be fine tuned to be a bit more relevant and useful.
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