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Old 06-13-2006, 10:19 AM   #2
snoozer
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Join Date: Jun 2005
Posts: 15
snoozer is on a distinguished road
Accursed Lands has now released a seventh race - the moloks.  Moloks are native to ALs extensive underworld, their dark sight allows them to see in unlit rooms, and their 'echolocation' skill lets them map out the configuration of nearby caves and tunnels.

Accursed Lands features a unique underworld.  It is a 3-D network of natural caverns and player-dug tunnels that's virtually limitless in size and persists across reboots.  While animal life is scarce in the underworld, intrepid hunters have been known to venture into the depths in search of prey.  Others bring a pick or mining hammer along with them as they search for gems to sell or raw ore to turn into metal for crafting.  Still others - bold, careless, or just unlucky - have entered the depths, never to return.

Moloks are native to this underworld.  Originally, they were magically created to serve as near-tireless slaves by another of AL's races, the kiisici.  Now, they're free to wander in the vast, uncharted reaches beneath the surface, living a nomadic life in search of food and a purpose for the members of their shy, peaceful clans.

Moloks hold dear the rituals, rites, and customs of their ancestors.  They don't value innovation or change, but preserve the old ways in their close-knit tribal society.
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