When I map, I use MS Paint and create a grid. Then, I slowly color in the grid to denote room types as well as barriers, adding the features by hand, pixel-by-pixel in many cases. Then, I add more details (again, quite often pixel-by-pixel) like door indicators, fountains, etc. as well as a key. It takes time, and the maps below each took anywhere from ten to eighty hours each to complete. But, as I play a medieval-themed RPI MUD, the old-world craftsman approach (even if using modern tech, the parallel of a medieval world on a modern machine is there) seems fitting.
The results:
Take care,
Jason
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