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Old 08-23-2008, 01:37 PM   #16
Kylotan
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Join Date: Jun 2003
Location: Nottingham, UK
Home MUD: Abattoir (Smaug)
Home MUD: ex-Jellybean (Smaug)
Home MUD: ex-Dark Chambers (Merc)
Posts: 174
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Re: How do YOU edit source on your MUD?

More like 20 years :P But generally speaking it's far more productive to work with tools that don't require massive memorisation. I'll save that for areas that actually need it. Let's not pretend that these editors are cryptic because that way is somehow better; they're necessarily cryptic because of restrictions on the interface when they were created.
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