Well I didn't mean good and evil as in literal alignments and stuff, since DM is really cool not to have those heh. But play long enough and you'll notice people that most consider good and people that most consider evil, as well as the occasional confusion between the person's friends who think they're good and their enemies or random people who think they're evil.
But yeah I don't like to play goody goody 2 shoes types any more than I like to play the steal-your-mother's-dentures types. I like to be mostly helpful but sometimes bitchy and disgruntled or manipulative. My chars come up with "evil" plots now and then to advance towards their goals and so on. And I've had chars who try to do good and noble things and are criticized for it.
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