I think what most people worry about is time. A comprehensive control system for a game would be great, but each would be unique. Most Staff find they have trouble keeping up with the basics and would not be able to keep their control rooms up to date.
Personally I have always constructed rooms for myself that helped me to get things done. Making displays handy, and adding special controls that were not for general use, but it was very personal and usually locked to myself alone.
I would love to see this level of functionality added to standard codebases, as a registered Zmud user it works for me.
A.T
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