Re: Botting - why?
Usually MUD coders, in fits of not quite brilliance, tie important advancement to a drudgerous grind. Star Conquest is a great example of this, where industry points had to be acquired by dozens of hours of tedious manual debris salvaging, and they went to great lengths to punish you if you used a trigger or timer. It's 2012 - there's no excuse for a MUD that isn't trigger, alias, and macro friendly.
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