I disagree completely. A non-RP mud can have just as much depth as any RP mud - the only difference is that it is a different style of game, and therefore appeals to a different audience.
There is no "right" or "wrong" style of mud, a fact which many people (you included) seem to forget.
What's the purpose of having an original world if the limit of interaction is to go around saying "thou art truely cute" and then having mudsex?
Stereotypes work both ways.
By that definition, every mud is a roleplaying mud. However that's not the definition that is used within the mud community. Diablo is not a roleplaying game by mud standards, nor is EverQuest.
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