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Old 08-23-2008, 06:34 AM   #13
Kylotan
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Join Date: Jun 2003
Location: Nottingham, UK
Home MUD: Abattoir (Smaug)
Home MUD: ex-Jellybean (Smaug)
Home MUD: ex-Dark Chambers (Merc)
Posts: 174
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Re: How do YOU edit source on your MUD?

I think I have stayed away from KDevelop since it used to be quite unstable, and didn't work well with SCons-based projects. Maybe that's changed now though.
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