I read a book, and for the life of me can't remember what it's called, about Doug Adams' attempt at a new Infocom game. It was more about him, than the game. I -believe- it might have been Neil Gaiman's "Don't Panic" but I'd have to re-read that to be sure (I've read all of the works written by or about Doug Adams).
The point is, it was a book -about- a game, and all the joys and heartaches that go with it.
I can see a compendium of snippets written by mud owners/admins, that tells a collective story about muds as a genre.
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