I'm not really sure what your post has to do with Advanced MUD Concepts, but I'll try and push it in the right direction.
Personally I like the idea of maps, but I also like the idea of dynamic environments. A concept I've seen done a few times is a graphical map on the website which is generated by the mud depending on the landscape. I've also thought about the idea of implementing a system which allowed players to automatically draw their own maps as they explore, perhaps with the option of selling those maps to other players or (if they're the first person to discover a location) choose the name for the place themself (with certain limitations to prevent place names that are too silly).
Some combination thereof would be very interesting, I think. It would be nice to go to the website and see which parts of the world have been discovered so far, and to be able to click on landmarks and find out who discovered them and at what (mud) date. Utilising a player accounts system (whereby your mud name/password can also be used to connect to a private section of the website) you could allow access to the map only to players who had purchased a copy from a map shop (or perhaps those who had paid for membership to a library).
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