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Old 10-26-2007, 01:55 PM   #20
Aeran
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Join Date: May 2005
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Re: Love of Small MU*s

To me MUD and MMRPG is an abstraction of a simulated "world" with multi-user capabilities. Both terms fit nicely into that: Multi User Dungeon, Massive Multiplayer Roleplaying Game. What could be argued is if the word 'massive' especially points out that a MMRPG, unlike a MUD, would need a minimally some specific amount of players online. Even with that interpretation a MMRPG could still be seen as a MUD.

About small MUDs. Both small MUDs and large ones have benefits. Something I find great with smaller games is that you are (usually) able to communicate with the developers of the game. In a really large game, e.g World of Warcraft there are so many players that you could just as well be trying to give suggestions to a wall.

Another benefit with small games is that you can learn to know most of the players. It can also make roleplaying easier and if there is a dedicated staff team aiding roleplay it can become very immersive.
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