Re: From MUDs to MUSHes: FAQs, etc for the players
I think that's the norm for most MUSHes, and while I'm certainly no expert on MUSH or MUSH style games I have encountered those where certain actions (particularly combat) are referee'd.
My point to Delerak was that in a MUSH you don't necessarily have coded mechanics for every occasion so outcomes have to be determined by other means, whether through collaboration between players or via a GM or referee and this is almost impossible without some kind of OOC communication. It is roleplaying in the tabletop tradition; essentially social and collaborative where players work together for the enjoyment of all.
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