It seems like the main feature of this is the ability for players to neutralize the mob's attacks, i.e., cut off its tail and it can't tailsweep you (or whatever).
As a practical matter from the player perspective, would this actually be used? I mean, would players actually go through the trouble of hacking at the dragon's tail and claws rather than just going for the big kill of the body? Just seems like a lot of work for a feature that may not be often used.
Anyway, custom actions that allow different damage levels, damage types, and effects, are certainly great features for builders.
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