View Single Post
Old 03-24-2009, 11:00 AM   #1
feltsu
New Member
 
Join Date: Mar 2009
Location: Finland
Home MUD: DelphineMUD
Posts: 10
feltsu is on a distinguished road
I want to make a Hack 'n Slash MUD what codebase to use?

Well, as you can see in the Title, I would love to have information about great codebases for HnS

It would be swell, if the CB would include some or all of the following (most of them at least as examples):

- Few skills/spells
- Few races/guilds
- Few rooms (maybe even areas)
- Score/status/prompt
- ANSI colour support

And I guess that's pretty much it Also it would "have" to run on Windows (but if not, then not)

So if anyone here could at least point me in the right direction as where to start, I would really really appreciate it.

PS. I have tried Dead Souls, CoffeeMUD and now I'm testing Dawn Of Time, but they aren't quite what I'm looking for, although Dead Souls is pretty close
PPS. My coding experience is still limited, I have been a coder for an LP based MUD (that's why the examples/help files would be essential)
feltsu is offline   Reply With Quote