Thread: Quick Starts
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Old 04-21-2006, 04:27 PM   #11
Baram
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Join Date: Jan 2006
Location: Seoul
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In Ilyrias race, stats and skills are the three important factors. For creation one must choose your stats and race, skills can be chosen later in the game. The way we handled this is:

Step 1, pick a race. There's no short cut to this, we give you a little blurb(that you can choose to read or not) about each race, and their starting stats and (dis)advantages.

Step 2, Adjust your stats. Everyone gets 10 stat "points" to put on top of their racial stats, up to a natural max of 18. It is possible IG to go over 18, but with a diminishing returns on anything over 18. You can choose for random, or even spread(2 in each stat) if you aren't sure where to put them.

Step 3, You can choose a starting skill package. These are predefined packages(like warrior, mage, etc the common fantasy/D&D style names) and the system will automatically give you the appropriate skills.

Every player will be allowed to change race once during the game, and modify their stats once during the game. This means if you're new and after playing a bit realize you made a wrong choice, you can adjust it.

For skills, all skills can be forgotten and other ones selected. Most players that already know the world(alts, or people with friends showing them the game) will probably start blank and choose each skill they want. Skills can be forgotten and learned as often as you want in game, but with a loss of lessons/learns. Those determined to still be a newbie(by level, perhaps time played also) will be able to forget skills with no loss.

We feel doing it this way allows for new players to pick these three important things as quickly as possible, without being stuck with a bad choice forever.
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