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Old 12-17-2007, 12:44 PM   #6
Molly
Senior Member
 
Join Date: Apr 2002
Location: Sweden
Home MUD: 4 Dimensions
Posts: 574
Molly will become famous soon enoughMolly will become famous soon enough
Re: 4 Dimensions is moving on

Well, I'm just looking at the compressed files I have as backups for our three Ports in my own computer. The one for the Port 6000 says 10,417,902, and the ones for 6001 and 6002 are 10,267,203 and 4,905,652 resp.. (6001 is pretty much a duplicate of the Game Port, but a lot of building and script testing goes on there, since we don't like editing in the game Port. And 6002 is the official building Port, where most of the new zones are created).

We have 227 zones with 70100 rooms, 20983 mobiles (8202 prototypes), 32013 objects (12450 prototypes) and 6521 elaborate triggers in the Game Port. Plus 378 zones with 71003 rooms under development in the Build Port (most of which are incomplete, and some are abandoned, of course). .
I guess it adds up. We have after all been on line for almost 10 years.

I guess we could confine the backups to zones that have been touched in the last day, but since typos and stuff are corrected continuously from typo and bug reports, it would still affect a lot of the zones. Small changes, but still changes. What really sucks is that the active Builders get hurt the most, while the inactive ones won't even notice.

And the thing is, you just don't expect anything like this to happen when you are paying for a commercial server.
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