Armageddon does have an unarmed combat skill, it's just not listed in the skill-list and, as in real life, unarmed combat against a learned, armed opponent is pretty much suicide. Then, there are weapons that or more or less 'knucks' that run off of the slashing/piercing weapon skills, that could easily be RP'd as being an aid to your fists, rather than the primary weapon...
But, unless I'm completely mistaken, there -is- a hidden, generic unarmed skill that will improve, over time. It's just nowhere near as useful as someone wielding a weapon.
Could be wrong, though. Code isn't really my thing. I'm there for the roleplaying.
But, if Arm's not your thing, luck with your search. I'm thinking Mr. Corley is right, though, that if you want a 'learn by doing' and 'RP centered' mud, you're going to have to settle for one of the three RPI's, or maybe Dartmud. I think it has most of your requests covered. Dunno for sure, though.
Again, luck with your search.
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