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Old 05-06-2008, 11:10 PM   #60
Zhiroc
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Join Date: Jan 2006
Posts: 92
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Re: Determining the Origin and Meaning of RPI

Like I've said before, I play on MUSHes/MUXes, and all the "emoting" is very free form. In fact, we can essentially dictate the complete output that others see, which includes poses that do not identify the speaker or emitter. There's not a lot of concern about people spoofing things.

As for language, some games have a language system. Here's one that I've seen:

+speak
+speak <language>
+say <text>

The first command, '+speak' checks to see what language you have set and which you know (if any). To reset your present language, '+speak <language>'. To use that language, '+say <text>'. NOTE: One can use : or ; in there (EG: +say :waves, "Hello!"), and | can be used to attempt an emit.

EXAMPLES: (where you're speaking Gaelic, which Bob doesn't know)

+say I'm the plumber. I'm here to fix the sink.
To Bob> Anton says "<..something brief in Gaelic..>"
To You> Anton says "I'm the plumber. I'm here to fix the sink." <Speaking in Gaelic>

+say :walks in, "I'm the plumber. I'm here to fix the sink"
To Bob> Anton walks in, "<..something brief in Gaelic..>"
To You> Anton walks in, "I'm the plumber. I'm here to fix the sink" <Speaking in Gaelic>

+say ;'s in a plumber's uniform, "Yo." The sink is soon fixed.
To Bob> Anton's in a plumber's uniform, "<..a single word in Gaelic..>" The sink is soon fixed.
To You> Anton's in a plumber's uniform, "Yo." The sink is soon fixed. <Speaking in Gaelic>
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