I look for four factors in roleplay:
1. Is the storyline well thought out and original?
2. Is it plausible? In other words, does it make sense?
3. Is the baseline of the roleplay approachable? (Most roleplayers, you will find, are either attracted to (a) pure fantasy, (b) science-fiction, or © a hybrid of both.)
4. Does the staff support player manifestations? (Do they incorporate player input and player development in the roleplay?)
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