Thread: ooc cheating
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Old 05-17-2003, 11:20 AM   #1
OnyxFlame
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In this era of ICQ & a lot of other message programs, how does a RP mud strictly enforce barriers between ooc info & IC info?

It'd be nice if players could know all the ooc stuff they wanted to but not use it to their benefit IC, but that's usually not the case. And (at least on the mud I play) it's hard for the admin to catch most of the cheaters because they make all their plans via ICQ and such, and it's hard for the admin to get enough proof to punish them. Even if you send in logs, they usually don't believe they're real since logs can be so easily altered. And players can't just take the matter into their own hands, because then they'd be ooc cheating as surely as the people they're trying to punish.

Not to mention the players who get pk'ed by someone and then decide that their next char's goal is revenge.

So how do some other muds deal with this problem?
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