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Old 05-25-2008, 08:27 PM   #3
Avasyu
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Join Date: May 2004
Name: Jeremy
Location: Bellingham, WA
Home MUD: http://www.ironrealms.com
Posts: 97
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Re: custom clients. Good or bad?

Having a client to download is actually barrier removal.

For example, if you have a 'PLAY NOW' button on your front page, or you have a form based login page that immediately starts a client when they submit, you are light years ahead of most MUD's.

Most muds require a player to download a third party client. The person then has to be savvy enough to configure and install. Then they have to figure out how to use this beast to connect to your game (and not someone else's). This is a lot to expect from someone who has never played a MUD before. This problem is one of the biggest barriers facing MUDs.

At the very least you should have a simple custom client that will allow them to connect to your game quickly and easily. The key being quickly and easily.

Once a player is into a game, understands how MUDs work, they will learn about custom clients with more power for what they may want to do.
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