Re: Lurking Fear 3, Come see what Lurks in the dark!
Update
Theres been some new changes.
-=Various=-
- Stance training should now be twice as quick
- Weapon training should now be twice as quick
- Spell training should now be twice as quick
-=Vampire=-
- Vamps had a restriction that if they went under 20 blood, they would no
longer gain the extra attacks that Celerity gives, removed this restriction.
- Vamp Disc Forget howto info added to their powers section.
- Obeah, All powers in this disc had their alignment restriction removed.
- Quietus 5, attack message re-worded
- Most disciplines had their blood costs lowered a little, most notably shield
went down from 60 (Way to much), claws/fangs are now free... etc...
- Fort 6, now gives Vamps an additional level of fort against bolts only. it
should help a bit against the insanely high bolt damage.
-=Garou=-
- Boar 5, Halfed the delay timer after use.
- Luna's Armor will now stay on after you de-rage, going from Crinos to Homid
- Shadowsight will now stay on after you de-rage, going from Crinos to Homid
Theres a few more changes also for any older players that use to play here, and for any incoming/new players you'll find that it's alot less of a hassle staring out.
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